links
TECHNICAL
- The Franklin Institute. (2016). History of Virtual Reality. [online] Available at: https://www.fi.edu/virtual-reality/history-of-virtual-reality
- Wikipedia Contributors (2019). Early history of video games. [online] Wikipedia. Available at: https://en.wikipedia.org/wiki/Early_history_of_video_games
- imageHOLDERS. (2017). How Technology Has Influenced the Gaming Industry. [online] Available at: https://www.imageholders.com/insights/blog/post/how-technology-has-influenced-the-gaming-industry/
- TheGamer (2020). The Incredible Evolution Of Virtual Reality. YouTube. Available at: https://www.youtube.com/watch?time_continue=1&v=yXP307L-fdM&feature=emb_logo
COMMERCIAL
- Dennis, A. (2020). DOES THE PAY-TO-WIN MODEL HURT THE GAMING INDUSTRY? [online] Medium. Available at:: https://medium.com/@anthonydennis_24878/does-the-pay-to-win-model-hurt-the-gaming-industry-286e2f3d5d1
- www.gamasutra.com. (n.d.). Resurgence of the Pay to Win model in mainstream gaming. [online] Available at: https://www.gamasutra.com/blogs/DanHastings/20200821/368665/Resurgence_of_the_Pay_to_Win_model_in_mainstream_gaming.php
- Colagrossi, M. (2020). How Microtransactions Impact the Economics of Gaming. [online] Investopedia.com. Available at: https://www.investopedia.com/articles/investing/022216/how-microtransactions-are-evolving-economics-gaming.asp#:~:text=Examples%20of%20In-Game%20Microtransactions,-Microtransactions%20assist%20in&text=V-bucks%20are%20used%20to,the%20game's%20tiers%20more%20quickly
- Chaos (2017). 10 Worst PAY-TO-WIN Games Ever Made | Chaos. YouTube. Available at: https://www.youtube.com/watch?v=GNDfmfVsatM&feature=emb_logo
CULTURAL
- The Psychology of Video Games. (2013). The Psychology of Video Game Nostalgia. [online] Available at: https://www.psychologyofgames.com/2013/11/the-psychology-of-video-game-nostalgia/
- www.gamasutra.com. (n.d.). Video Games & Nostalgia: An Intertwined Relationship. [online] Available at: https://www.gamasutra.com/blogs/MattBoyer/20190826/349367/Video_Games__Nostalgia_An_Intertwined_Relationship.php
- Gaming, B. (2018). The History and Evolution of Esports. [online] Medium. Available at: https://medium.com/@BountieGaming/the-history-and-evolution-of-esports-8ab6c1cf3257#:~:text=The%20first%20eSports%20event%20happened,video%20game%20competition%20was%20held
- RobinGaming (2019). Nostalgia - Why Gaming Will Never Be The Same. YouTube. Available at:
GOVERNMENT & REGULATORY BODIES
- ESRB Ratings. (2019). Home - ESRB Ratings. [online] Available at: https://www.esrb.org/
- Xbox.com. (2019). Game Rating Information - ESRB | Xbox. [online] Available at: https://www.xbox.com/en-US/marketplace/gameratings
- Pegi.info. (2017). What do the labels mean? | Pegi Public Site. [online] Available at: https://pegi.info/what-do-the-labels-mean
- Internet Matters. (n.d.). Video games age ratings explained. [online] Available at: https://www.internetmatters.org/resources/video-games-age-ratings-explained/
- Noclip (2019). How Does the ESRB Rate Video Games? YouTube. Available at:
academic sources
- Granic I, Lobel A, Engels RC. The benefits of playing video games. Am Psychol. 2014 Jan;69(1):66-78. doi: 10.1037/a0034857. Epub 2013 Dec 2. PMID: 24295515.
- Campbell MJ, Toth AJ, Moran AP, Kowal M, Exton C. eSports: A new window on neurocognitive expertise? Prog Brain Res. 2018;240:161-174. doi: 10.1016/bs.pbr.2018.09.006. Epub 2018 Oct 28. PMID: 30390829.